Playing Nintendo Switch with my Girlfriend

During our first date, after dinner, my girlfriend was adamant that she wanted to play the Nintendo Switch. My approach to dating is that even as a video game journalist, I do not want to date a hardcore gamer. Just my preference. I just don’t. I’d love to play casually though. So when my girlfriend told me that she wanted to play Zelda, of all things, I was like “WOW! Holy s**t!” Kind of cool, right? On the flip side though, I was like “are you crazy!?”, given BoTW’s difficulty. There is some context behind this though. I have a Legend of Zelda tattoo on the nape of my neck in the form of the Hylian Crest and have a passion for the series. So she knew about my obsession already. But still, very cool.

Playing Nintendo Switch with my girlfriend was ohhh so much fun. I didn’t give her any push to play it; it was her choice. In the back of my mind, I was like “holy crap I hope she doesn’t get destroyed in ZeldaI!”, but she actually did very well. We also played Mario Kart 8 Deluxe, which is a fantastic party game to play with friends and is much more casual. There’s a great mix of great casual and hardcore games on the Nintendo Switch, just like the Wii before it. There’s even more to come with upcoming releases and the holidays quickly approaching. Even non-gamers are open to playing the Switch, like the Nintendo Wii before it, because it appeals to everyone.

One thing to note though: we did play with the Joy-Cons and the grip in order to play Zelda. One thing my girlfriend noted immediately was how light the controller felt. It was tiny in her hands (mine as well, but I’ve gotten used to it.) It had her excited because she felt like she couldn’t be too aggressive and being so lightweight, it felt like a toy.

Zelda: Breath of the Wild

So my girlfriend started out with the hardest game to hit a Nintendo platform in years, The Legend of Zelda: Breath of the Wild. I had her start on my save file because I have ridiculously awesome gear, although yes I only have an 18.1% completion rate. It was interesting because the controls were difficult for me too when I first played it at E3 2016; it was a huge adjustment from past Zelda games, and for someone brand new to the series, it took an adjustment as well. The funniest part was when she ran into like five Guardians (no joke!) and I tried to help out, but they utterly destroyed her (as they would do anyone; this isn’t indicative of her mad skills.)

She got the hang of the combat and actually didn’t die all that often (less so than I’ve seen from many of my friends who play the game obsessively.) The changing of the weather stood out to her. She loved that. We didn’t experience a thunderstorm yet, but she’s excited to get to take that in! Hyrule felt like a actual living, breathing world. She also adored changing her wardrobe, especially Link’s desert garb (cross dressing Link FTW!), and it just gave the game a certain amount of levity that so many other games lack.

My girlfriend is also an animation major, so she found the world and the landscape to be absolutely stunning. Her perspective on the game, being a non-gamer and an artist, was so unique and I think her openness to play the game was not only indicative of how awesome Zelda is (yes it is freaking amazing) but moreso on how the Nintendo Switch appeals to gamers and non-gamers alike. Plus, she’s pretty awesome herself! This is why it will be the most successful gaming console in recent memory and will bring Nintendo back to the forefront.

Mario Kart 8 Deluxe

The next game my girlfriend and I tried out was Mario Kart 8 Deluxe. I don’t have a Pro Controller (sadly), so we were using the Joy-Cons to play multiplayer. With the craziness that was multiplayer, it was a ton of fun. The only complaint I have personally is that while playing with the Joy-Cons with large hands (and we both had this problem), it can be hard not to accidentally press the wrong button. But. We did one complete of the cups and had a blast.

She hadn’t played Mario Kart since the SNES days I think, so it does take just a little while to get used to the newer games, especially with the Joy-Cons. When I get the Pro Controller very soon, she has first dibs (I know, aren’t I so sweet?) We can both be fiercely competitive so Mario Kart is the perfect game for us.

Since Mario Kart is still a newer game I own, I need to unlock more of the karts and motorcycles and such, but, that’s on me. There’s so much to unlock in the game and that adds to its replay value. The game is much more fun when you’re playing with someone you have so much fun with to begin with; the Nintendo Switch just exacerbate our enjoyment of each other’s company.

The Nintendo Switch

The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, ARMSSplatoon 2 (which unfortunately does not have split screen; I think she would have loved it), Sonic Mania, Pokken Tournament DX, Super Mario Odyssey, Xenoblade Chronicles 2; there is so much for Nintendo Switch owners to look forward to in 2017. Not only that, there are so many games that are both hardcore and casual. Pokken Tournament DX can even be played as either hardcore or casual. And this is just this year. This is similar to what the Nintendo Wii did, but the level of quality right now from Nintendo is leaps and bounds above anything Nintendo ever did with the Wii (third-parties included.)

My girlfriend had so much fun playing the Nintendo Switch. She even enjoyed Zelda! I guess maybe I’m just incredibly lucky to have someone willing to give it a try and who was both enthusiastic and adamant about playing it. Once I get the Pro Controller we’ll play some more Mario, but she kicked ass with Zelda (aside with the Guardians, but let’s face it: the guardians destroy everyone when they first come across them.)

“The Nintendo Switch is the perfect console for couples.”

Next time we’re going to start a brand new save file just for her, and I think we’re both excited for that because she’ll get more accustomed to the game. I still fully expect her to kick ass as she did before though. Going out on dates and doing all of that is a ton of fun and I love it, but sometimes just chillin with a pizza and playing some Nintendo Switch with your girlfriend is one of the best times you can have together!

Top Five Legend of Zelda Games

The Legend of Zelda is filled with plenty of amazing games, from Ocarina of Time to Skyward Sword, the latest console incarnation of the series. As the 30th anniversary has arrived, here is Video Game Culture HQ’s list of the top five Legend of Zelda games.

5. Twilight Princess HD

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Twilight Princess was already a classic, but the high-definition version propelled the game to new heights. With a brand new challenging hero mode and amiibo integration, it upped the game’s difficulty and, if even possible, made the game even more fun. And that’s what really defines Twilight Princess HD; the amount of fun it is. The bosses may not be difficult, but they are fun. The combat may not be incredibly difficult, but it is a lot of fun, especially with the hidden skills. The dungeon design is superb and the puzzles are well thought out, making it one of the best Legend of Zelda games to date.

4. A Link Between Worlds

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A Link Between Worlds is the ultimate puzzle game, integrating 2D and 3D puzzles by use of Link’s wall-merging mechanic. The puzzles are also very vertical in nature, capitalizing on the Nintendo 3DS’s 3D ability. The game took some chances and tried to change the conventions of what defines a Legend of Zelda game, and while it both succeeded and failed in both respects, that doesn’t mean that it isn’t one of the best Zelda games. Rupees no longer became useless and both the bosses and the puzzles are very well thought out. Even though the game was created on a template of the world from A Link to the Past, that doesn’t mean it can’t be one of the best Zelda games.

3. Skyward Sword

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Skyward Sword sets the foundation for the entire Legend of Zelda saga. Its story is the most in-depth in the Zelda series, and it utilizes the Wii’s motion plus capabilities, allowing for true motion controls, which was incredibly satisfying. The game also featured some incredible bosses (especially the final boss) and the dungeons were very well designed. The puzzles took advantage of the motion controls and put a new spin on what a puzzle really was in Zelda, which was a really cool and defining aspect of the game. Skyward Sword truly is The Legend of Zelda, and its story is the most intriguing and complex story in the series.

2. A Link to the Past

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A Link to the Past set the standard for every Zelda game that came before it. This isn’t what makes it such a great game, but it does make it one of the most revolutionary Zelda games. A Link to the Past was not an easy game, and help was hard to come by in-game. The puzzles could be brutal, especially the Ice Palace, and the enemies dealt a lot of damage, causing many deaths along the way towards Link’s final confrontation with Ganon. The story was very simple, yet it was engaging as well and many Zelda games have tried to implement a similar formula since. It defined Zelda as a puzzle game, when up to this point, it was much more an action adventure game; it created a hybrid of the two, with incredible results. It was difficult, had a great story, and even its musical themes set the foundation for future Zelda games, and the fact of the matter is is that the Legend of Zelda series has some of the best video game music in all of gaming.

1. Ocarina of Time

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There are so many things that could be said about Ocarina of Time. It took the musical themes and story foundation from A Link to the Past and ran with them. It has the perfect balance of gameplay and story in any game, even 17 years after its release. It not only moved Zelda into 3D, but the Ocarina/music mechanic in the game was unheard of at the time and is still one of the best implemented musical gameplay mechanic in all of gaming. The story was so simple yet so powerful, tapping into your emotions and allowing you to truly to become Link. Traveling back and forth through time was a really cool mechanic as well, and established time travel as one of the series’ staples. The dungeons are second to none and still stand up even today with its incredible puzzles and epic bosses. In the end though, what makes Ocarina of Time the best Zelda game is the balance between gameplay and story, and the fact that it does both equally well. Skyward Sword may have the most in-depth and complex Zelda story to date, but Ocarina of Time’s story, while more simplistic, taps into our primal emotions, which is what makes it superior. Ocarina of Time wasn’t just a revolutionary game; it is the Legend of Zelda game that every gamer must experience.

Top Five Legend of Zelda Games

The Legend of Zelda is filled with plenty of amazing games, from Ocarina of Time to Skyward Sword, the latest console incarnation of the series. As the 30th anniversary has arrived, here is Video Game Culture HQ’s list of the top five Legend of Zelda games.

5. Twilight Princess HD

twilight-princess-title-screen

Twilight Princess was already a classic, but the high-definition version propelled the game to new heights. With a brand new challenging hero mode and amiibo integration, it upped the game’s difficulty and, if even possible, made the game even more fun. And that’s what really defines Twilight Princess HD; the amount of fun it is. The bosses may not be difficult, but they are fun. The combat may not be incredibly difficult, but it is a lot of fun, especially with the hidden skills. The dungeon design is superb and the puzzles are well thought out, making it one of the best Legend of Zelda games to date.

4. A Link Between Worlds

a-link-between-worlds

A Link Between Worlds is the ultimate puzzle game, integrating 2D and 3D puzzles by use of Link’s wall-merging mechanic. The puzzles are also very vertical in nature, capitalizing on the Nintendo 3DS’s 3D ability. The game took some chances and tried to change the conventions of what defines a Legend of Zelda game, and while it both succeeded and failed in both respects, that doesn’t mean that it isn’t one of the best Zelda games. Rupees no longer became useless and both the bosses and the puzzles are very well thought out. Even though the game was created on a template of the world from A Link to the Past, that doesn’t mean it can’t be one of the best Zelda games.

3. Skyward Sword

skyward-sword-title

Skyward Sword sets the foundation for the entire Legend of Zelda saga. Its story is the most in-depth in the Zelda series, and it utilizes the Wii’s motion plus capabilities, allowing for true motion controls, which was incredibly satisfying. The game also featured some incredible bosses (especially the final boss) and the dungeons were very well designed. The puzzles took advantage of the motion controls and put a new spin on what a puzzle really was in Zelda, which was a really cool and defining aspect of the game. Skyward Sword truly is The Legend of Zelda, and its story is the most intriguing and complex story in the series.

2. A Link to the Past

zelda-a-link-to-the-past-title

A Link to the Past set the standard for every Zelda game that came before it. This isn’t what makes it such a great game, but it does make it one of the most revolutionary Zelda games. A Link to the Past was not an easy game, and help was hard to come by in-game. The puzzles could be brutal, especially the Ice Palace, and the enemies dealt a lot of damage, causing many deaths along the way towards Link’s final confrontation with Ganon. The story was very simple, yet it was engaging as well and many Zelda games have tried to implement a similar formula since. It defined Zelda as a puzzle game, when up to this point, it was much more an action adventure game; it created a hybrid of the two, with incredible results. It was difficult, had a great story, and even its musical themes set the foundation for future Zelda games, and the fact of the matter is is that the Legend of Zelda series has some of the best video game music in all of gaming.

1. Ocarina of Time

link-ganon-ocarina-of-time

There are so many things that could be said about Ocarina of Time. It took the musical themes and story foundation from A Link to the Past and ran with them. It has the perfect balance of gameplay and story in any game, even 17 years after its release. It not only moved Zelda into 3D, but the Ocarina/music mechanic in the game was unheard of at the time and is still one of the best implemented musical gameplay mechanic in all of gaming. The story was so simple yet so powerful, tapping into your emotions and allowing you to truly to become Link. Traveling back and forth through time was a really cool mechanic as well, and established time travel as one of the series’ staples. The dungeons are second to none and still stand up even today with its incredible puzzles and epic bosses. In the end though, what makes Ocarina of Time the best Zelda game is the balance between gameplay and story, and the fact that it does both equally well. Skyward Sword may have the most in-depth and complex Zelda story to date, but Ocarina of Time’s story, while more simplistic, taps into our primal emotions, which is what makes it superior. Ocarina of Time wasn’t just a revolutionary game; it is the Legend of Zelda game that every gamer must experience.

Twilight Princess HD Review

Editor’s Note: The reviewer played Twilight Princess HD on Hero Mode throughout

When Twilight Princess first came out for the Nintendo Wii (and later the Nintendo GameCube) it was the talk of the town. It supposedly sold so well that it had a 75 percent attach rate to all Wii consoles sold when the early life cycle of the Wii. This is the Zelda game that people had been waiting for ever since that Spaceworld 2000 tech demo all those years ago, which had “realistic graphics.” That is why, when Twilight Princess was first unveiled, the crowd went insane. This was finally the Zelda game fans were looking for.

In the coming months following release, and even years, Twilight Princess got its fair amount of both warranted and unwarranted criticism. People hated the Tears of Light; I found them to be a nice change of pace. They hated the hour-long tutorial to introduces the player to the game and its mechanics, but that actually gave the game better pacing than almost any other game out there. They hated the Twilight areas, as it kept you from truly exploring Hyrule, but with a Hyrule so massive, it incrememntillay introduced you to each area so you could get a full sense of Hyrule’s vastness before exploring. If these complaints convey your issues with Twilight Princess HD, this is not the game for you.

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From the very beginning Twilight Princess HD immerses you into its world, from the stunning visuals to the wonderful storyline and characters. The original GameCube/Wii version had to do so much with so little power-wise and did a magnificent job with it, but it’s not until this HD release that we can truly appreciate what an amazing job Nintendo did. The art style retains its place as one of the best in the Zelda series and in the words of a reviewer from 2006 (paraphrase), “I’d rather play a game with a gorgeous art style like Twilight Princess than most of the games coming out on other consoles.” Finally the visuals have caught up. Sure, some textures aren’t perfect, but it doesn’t take away from the overall enjoyment of the game and ultimately that is what matters.

Twilight Princess HD also has one of the most involved stories in the entire Zelda franchise. The problem though lies in that it feels like it is leading up to something and then simply falls flat on its face. It feels empty. Zelda has never really about story, but it was a little disappointing. That doesn’t take away from the experience though so to speak because the game is so much fun. Midna, Link’s sidekick for this game, is by far the star of the show and sometimes even steals the spotlight from Link, making me feel this installment should have been called “The Legend of Midna.” Nintendo definitely did some experimenting here; some things worked, some switched up the typical Zelda formula, but it still maintains the gameplay-to-story ratio that all Zelda games have.

Every Zelda fan looks for something different in a Zelda game; some judge difficulty by combat, while others judge it by its puzzles and exploration. I am in the camp that thoroughly enjoys puzzles, so Twilight Princess HD was a fantastic play for me. I also did play the game on Hero Mode, which gave the game an extra challenge. I had never died in the original, but in the beginning of this game, I actually died quite a bit. Owning all the amiibo helps though, as, both Zelda and Sheik replenish your hearts once a day. Ganondorf even causes quadruple damage on top of Hero Mode’s double damage, which makes for a extra challenge for fans who crave something more.

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The dungeons are also superbly designed and I actually feel as if they have aged quite well; this could be due to the fact that because of my age, my tastes and my understanding of level design has changed vastly. Nintendo tried to mix up the typical dungeon formula and what defines a dungeon in the game; an example of this is Snowpeak Ruins, and it works. They are a lot of fun as a whole with wonderful puzzles. There’s also a ton to do in between dungeons, which is a different approach from previous Zelda outings. It’s a great change of pace though and allows the player to breath in between dungeons. The game isn’t so hard combat-wise; some of the bosses can be seen as being way too easy from a combat standpoint. They are so much fun though and the battles are so epic. I can spend hours in Hyrule Field simply fighting enemies because it’s such an enjoyable experience, and while Twilight Princess HD isn’t the best Zelda game, it has that fun factor that makes a Zelda game a Zelda game.

There is a brand new dungeon that is unlockable via the Midna/Wolf Link amiibo, which I have to say is actually impressive compared to my other amiibo (okay, I admit, I have a problem), called the Cave of Shadows. The dungeon is very much modeled after the Cave of Ordeals in the Gerudo Desert, but, it can get incredibly challenging, especially on Hero Mode. I enjoyed the challenge and it’s a nice little bonus that integrates amiibo quite well. It will be interesting how the data in the Wolf Link amiibo will be used in The Legend of Zelda for Wii U.

One vast improvement in the Wii U version of Twilight Princess is the use of the GamePad. Changing weapons is now seamless as you simply drag and drop items into your inventory. You also have the option to change into Wolf Link by the push of a button rather than simply pressing L and asking Midna to transform. I had never played the GameCube version of the original version of the game, so, I was worried that this version wouldn’t be as immersive as the Wii version. I couldn’t have been more wrong; it was as immersive as ever. The only complaint I have is that the analogue stick is not as precise as the Wii’s, so riding on horseback is a bit more difficult but is still manageable and a ton of fun.

twilight-princess-hd-hoseback-fight

If there’s one aspect of Twilight Princess that is completely unappreciated, it’s its music. Twilight Princess has one of the best scores in all of Zelda, probably the best overworld theme in the series, yet it is constantly overlooked and even looked down upon by Zelda fans, which is a shame. Not all the cues are necessary memorable, but they fit the purpose of the story and the gameplay and some of the boss music is flat out epic. The music for the cutscenes serve their purpose well and while some of these motifs are not memorable, they really hit the spot. There’s a certain amount of nostalgia to the score, but, it doesn’t depend on it.

Twilight Princess HD is not a perfect Zelda game. At times it is too easy, some of the bosses are way too easy, and the story builds to something but ends up feeling hollow in the end. That’s okay though. The fact of the matter is the game is so much fun that it doesn’t take away from the experience as a whole. It is not one of the absolute best Zelda games, though it is in the top five, and it is not Ocarina of Time 2.0; Twilight Princess is its own game that tried some different things. A lot of those things worked. The game cements its place as a masterpiece with this HD release, although it is a shame that people still compare it to Ocarina of Time, which simply put, it isn’t. Twilight Princess HD is an unappreciated masterpiece and hopefully after 10 years people can see what a special game this is.

Ocarina of Time is Still the Greatest Game of All Time

Despite all the technological advances in the almost-18 years since Ocarina of Time’s debut on the Nintendo 64, it still dwarfs its competition . It was revolutionary in so many different ways and despite the fact that it is almost 20 years old, it still holds up incredibly well. It is not only one of the best games ever, it is the greatest game ever made, even among Zelda games, which is no small feat. Zelda isn’t just one of the premiere Nintendo franchises in the west; it is one of the premiere franchises in the west. There are a multitude of different reasons that set Ocarina of Time apart from both Zelda games and current-generation games alike, but none more than the perfect balance that the game maintains between gameplay and story.

Ocarina of Time introduced a revolutionary gameplay mechanic that has been emulated to this day, even in other Zelda titles: music. The Ocarina as a gameplay mechanic was ingenious, and just one of the reasons the game was so innovative. The music itself in the game was fantastic too, and it is arguably Koji Kondo’s best score out of every game he’s worked on. Ocarina of Time also brought Zelda into 3D, building off of what Super Mario 64 did, but with a vastly improved camera system and Z-targeting, which was unheard of at the time. It was implemented flawlessly, and again, developers still emulate this facet of the game to this day. Being revolutionary doesn’t necessarily make a game stand the test of time though.

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What makes Ocarina of Time so great is the fact that it is able to maintain the perfect balance between gameplay and story. While the story may seem rather simple when it’s broken down to its basic roots, it is a story that resonates with us all. A lonely youth sets off on an adventure and conquers an unspeakable evil, making friends along the way and ultimately saves the day as a chosen hero. We are all the “chosen” ones in our own lives, as we are the center of our own experiences, so this aspect of the game is not far off. Everyone at some point in life feels like they are somehow different, like they don’t fit in, as Link does in the beginning of Ocarina of Time; or at least, that’s what I projected onto him. Stories are how people make sense of their lives, dating back to the ancient Greeks, and Ocarina of time boils this down to its absolute basics, which is one of the reasons it is such a great story. It’s not convoluted or over complicated; it serves its purpose, and does so in miraculous fashion to the point where any and everyone can relate to it.

The second reason why Ocarina of Time is still the greatest game of all time, of course, is the gameplay. The Ocarina/music gameplay mechanic still is one of the best in all of gaming. Z-targeting is still used in games to this day, and using your sword and shield simultaneously in combat is both a lot of fun and works incredibly well. It was one of the first instances this was used in a console game, especially with the move to 3D. The characters are memorable and the minigames are abundant along with plenty of sidequests, giving the player a lot to do.

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The dungeons are still some of the best designed in the entire Zelda series, and beyond that, all of gaming, with dungeons such as the Spirit Temple and the Forest Temple standing out as some of the best (although there are definitely more.) The puzzles and dungeons are so well designed, and although yes, the Water Temple was a bit difficult, isn’t that what makes it so great? It was so rewarding to finally beat that temple! The boss battles are nothing to take lightly either; they are astounding and still distinguish themselves as some of the best out there, with Twinrova, Phantom Ganon, Volvagia, Ganondorf, etc.The final boss Ganon still maintains his spot as the greatest final boss of all time and the atmosphere, not only concerning these bosses but the game in general is also one of the things that makes it so fantastical. It is also, simply put, a lot of fun to play. Figuring out puzzles is fun. Combat is fun. The story is fun yet serious at the same time. It has that classic Nintendo vibe that no other game has been able to emulate since.

Forget the Metacritic scores and the Gameranking scores, although the game is still up there as one of the best on both of those sites. Ocarina of Time is still the best game ever made. Its balance of gameplay and story is unprecedented, succeeding equally in both aspects and telling a tale that is timeless in the hearts and minds of us all. The gameplay revolutionized 3D gaming as we know it, although that is not why it is still the best game ever made. The gameplay stands up to this day, even in the 3D remake for the Nintendo 3DS. Story, gameplay, and fun is what makes a game so incredible, and Ocarina of Time does all of these things masterfully. Despite the countless games that have come out since then and the number of Zelda games that have come out in the past 17 1/2 years, Ocarina of Time still dwarfs them all. It’s the greatest game of all time, hands down, which is incredible considering the amount of time that has passed.

Tri Force Heroes Japanese Site Provides Additional Details About Game

The Japanese site for Tri Force Heroes has updated with some new information about Nintendo’s latest Zelda title.

  • There are nine items in the game. These include the Sword, Bow and Arrow, Hookshot,  Boomerang, Fire Gloves, Water Rod, Wind Jar, and Hammer.
  • While there are 32 levels in the main game, there are also more stages based on existing levels that will give rare materials as a reward. These levels will only give the player a few hearts and Wallmasters will be chase players throughout the stage for added difficulty.
  • There will be a versus mode where you can challenge other players in battle. Players do not share a health bar like they do in campaign mode and the winner will receive rare materials.
  • There will be a Boss Rush mode, much like Ocarina of Time 3D and Skyward Sword.
  • A daily luck game will be available which will allow players to earn materials from treasure boxes.
  • You can take screenshots at anytime during the game and when you finish the level, you can upload them on to Miiverse for all of your friends to see.

Tri Force Heroes comes out on October 23 for the Nintendo 3DS and will be a three player co-operative experience.

Source: Perfectly Nintendo

Toon Link Enters the Fray in Hyrule Warriors Legends

The latest issue of the Japanese gaming publication Famitsu has revealed that Toon Link will be a playable character in Hyrule Warriors Legends for the Nintendo 3DS. While the character won’t be available in the game’s traditional Legend Mode, he will be playable in the abundance of other modes found within Hyrule Warriors Legends. Because of the connectivity between Hyrule Warriors and Hyrule Warriors Legends, he will also be able to be transferred to the Wii U version of the game.

tetra-hyrule-warriors-legends

Toon Link joins a slew of Wind Waker characters that are set to appear in Hyrule Warriors Legends, including the formerly announced Tetra and King of Red Lions, as well as the Helmaroc King, who Famitsu revealed would appear in some capacity in the game.

Hyrule Warriors Legends will be released this spring for the 3DS.

Source: Famitsu, Nintendo Everything

Nintendo Opens Teaser Site for Tri Force Heroes, Reveals Amount of Stages and New Trailer

Nintendo has opened up a brand new teaser site for the upcoming Tri Force Heroes, Nintendo’s latest entry in the Zelda franchise for the Nintendo 3DS. As opposed to the Four Swords entries, Tri Force Heroes focuses on a cooperative gameplay experience that requires a vast amount of communication. Along with the new teaser site comes a brand new five minute trailer for the game, showcasing some brand new gameplay footage along with additional outfits available in the game. Link can now dress up as a Goron, a Zora, and even a ninja, along with a plethora of other outfits.

The trailer also revealed that there will be 32 stages in the game, which makes for a lengthy gameplay experience. With cooperation and communication being key in the game, how fast will players be able to beat all 32 levels?

Tri Force Heroes will be released in North America on October 23.