While speaking with IGN, Eiji Aonuma referenced the criticism about Skyward Sword’s lack of an open world and talked about how he is planning to put a twist on what he envisions an open world game to be in Zelda Wii U.
“We actually had some feedback from Skyward Sword, where people were saying, ‘This is not exactly the Zelda game I was looking for, I was looking for a bigger open world.’ Unfortunately, I can’t go into details but I’m hoping to put a surprise, or kind of a twist, on my view of an open world game. I hope that you’ll look forward to it.”
Aonuma also talked about how fan feedback affects future Zelda titles. While Nintendo does take feedback into account, if they were to incorporate ideas exactly as they are presented to them, there would be no element of surprise for fans. Instead, the Zelda development team looks at ways to turn these ideas on their head and incorporate them in unique ways people would not expect.
“If we put all the feedback the fans write directly into the game, there won’t be an element of surprise. If there’s a comment and they’re asking for certain element, I would think, ‘Oh, why not interpret this in a different way that you wouldn’t expect?’ That’s how we create a new element in a Zelda game. I always want to implement something new and surprising into every game.“